1. Mark the low-RMSD points
(a) Get the correct Complex object
(b) Push the target pair into a container
(c) Use DockChecker to get RMSD
(d) If it falls within threshold, then mark it with a special colour
2. Research into the BSP tree and other collision facet-detection algorithms
3. Designing the interface to fire up more runs
Tuesday, 16 September 2008
Monday, 15 September 2008
Revision 1000
I set up the BioSimz project on SourceForge in March 2007.
Till just now the repository has accumulated 1000 revisions.
Till just now the repository has accumulated 1000 revisions.
Friday, 12 September 2008
Cont'd 2
The real problem turned to be a bug in the MemPool of which the initialisation with 0 size shall not be allowed. The bug has been rectified and thus the previous statements are no longer valid.
However, there are serious stability issues (seg faults/mem violations) whenever something is pushed into the m_objVis container in the WnMolView class, regardless of the container's type.
However, there are serious stability issues (seg faults/mem violations) whenever something is pushed into the m_objVis container in the WnMolView class, regardless of the container's type.
Thursday, 11 September 2008
Cont'd
Maybe it's not the general container's problem. It looks as if the GLTextList class cannot survive a copy construction -- most probably because of the copy construction of LinkedList<>.
Default copy constructors
Do not rely on compiler-generated copy constructors for objects which have container members such as Container<>, LinkedList<>. The copy constructors of those containers have unsafe copy routines, at the benefit of type-tolerance, that could result in memory violations.
Further improvements can be made to introduce an internal push_back() operation that is strictly typed (non-templated) to eliminate this imcompatibility.
Further improvements can be made to introduce an internal push_back() operation that is strictly typed (non-templated) to eliminate this imcompatibility.
Versions
Last stable version without molecular paths: rev 985.
New code for molecular paths (unfinished): rev 986/987.
New code for molecular paths (unfinished): rev 986/987.
Monday, 1 September 2008
The (finally coming) MolView in BioSimzLab
Feature/task list
- Have the MolInfo window fully linked to MolView, including triggering launch of the MolView window, as well as identifying existing ones.
- The MolView should have central QGLViewer widget like the SimReplay one without the tool bar for play control. Instead it should have 3 small QGLViewer widgets aligned to the top right of the window providing views for x-y, y-z, and x-z planes
- A list with selection boxes/or "*" marks should be placed beneath the 3 small GL widgets. It is a list of all the data layers plotted in the view, including the molecular surface, any traces/paths, etc. Double-clicking each items should toggle the display of that layer on/off.
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